# Inventory

**Inventory** is a complete solution exclusively developed for **Game Creator** that allows to have a fully functional inventory system in your game in less than 30 seconds.

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Download: [gamecreator.page.link/inventory](https://gamecreator.page.link/inventory).
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![(Example of the RPG skin that comes with the Inventory module)](https://2174264233-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-LAqwYovmUPn5V6CMeID%2F-LB6c6U5tdHBjiT9s0Bp%2F-LB6eW7PYFjbLyogFc11%2Finventory-header.jpg?alt=media\&token=a2d61774-b18c-4656-b8e1-e3645ee7d43d)

## Key features <a href="#key-features" id="key-features"></a>

* Create **Items** from the *Items Catalogue* and define what happens when consumed.
* Create **Recipes** of two objects and customize the output using **Actions**.
* Use brand-new **Actions** to add, subtract, buy, sell and combine items.
* Built-in currency system to trade with other NPCs.
* Easy to customize **Inventory**'s **UI**.

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**Inventory** comes with two examples of Inventory systems: One that emulates a typical **RPG** and another that looks like the old-school **Adventure** games from *Lucas Arts*.
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## Setup <a href="#setup" id="setup"></a>

Import the package and wait for the scripts to compile. *Voilá!* You don't need to do everything else!

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**Important!** This module requires **Game Creator** and won't work without it
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